DISQUS

DISQUS Hello! tumble*jalada is using DISQUS, a powerful comment system, to manage its comments. Learn more.

Community Page

Jump to original thread »
Author

Getting Atmosphir Beta to work on 64-bit Ubuntu (Intrepid Ibex)

Started by Jalada · 9 months ago

Today I got an Atmosphir beta invite, and I decided to try installing it on Linux first, before Mac or Windows. There were a couple of things I needed to do in order to get it to work correctly on my 64-bit Ubuntu Intrepid Ibex box.

Firstly, I installed Atmosphir to /opt/Atmosphir. I ... Continue reading »

15 comments

  • Hey, thanks for posting this. Can you please make sure to submit that as a bug through our feedback form? Thanks, and hope you're enjoying the game!
  • I'm guessing from the response from Ivan that you spotted my bug submission I made a while ago :)
  • Hi, I'm one of the Atmosphir developers and the guy behind the GNU/Linux installer.

    First of all, thanks for the feedback and, specially, for the instructions :)

    The libpq dependency is a bug and I'll try to fix it ASAP, but I'm a bit surprised about libgnutls, since it doesn't seem to be a problem in Kubuntu Hardy 32 bits. I'll check up on that too.

    Regarding directories, just make sure that the target installation directory is writable by the game and you should be fine.

    I'm glad you like the game, expect many future surprises :)
  • Thanks for commenting!

    I just discovered the directory I was using isn't actually writeable by the game! It's been running fine, but I expect that's why it hasn't been saving my settings! Can't believe I didn't spot that, so thanks :)

    And yeah, just to clarify I'm using Ubuntu Intrepid Ibex beta (freshly updated) on 64-bit.
  • Hey! thanks for the tuto! I am part of the Atmosphir developing team, and just thrive to see people actually going to these lengths to get it working.

    I'd like people running into this to know that most of us worked on linux throughout the development (getting pre-releases to work on windows and mac was such a pain...). Have fun with the game and thanks a lot
  • Whenever I try to run Atmosphir, the "Loading Content, Please Wait" screen is shown, but after a few seconds, the program exits. I cannot get past the Loading screen.

    Below is my terminal output, if that helps.



    reading from cmdline /home/[name removed]/Atmosphir
    opened
    arg 1 is atmo
    Resolver thread started!
    reading iapi_db_type : "local"
    setting var iapi_db_type to local
    reading local_db_path : "local_db"
    setting var local_db_path to local_db
    reading script_load_mode : "database"
    setting var script_load_mode to database
    ***ERROR*** fileio/config_file.cpp:75 - Condition ' err ' failed. returned: err
    current dir is /home/jonathan/Atmosphir/atmo
    db type is local
    using local
    path is res://local_db
    Audio Open SUCCESS:
    Mix Rate: 44100
    Bit Depth: 16
    Stereo: yes
    Buffer Size: 940
    script /scripts/custom_content_packs_enabled.lua not found in database
    ***ERROR*** types/iapi/iapi_persist.cpp:76 - Condition ' type_info_table.has(p_type) ' failed.
    lua mem usage is 2105.99609375
    selected: 2
  • Not sure what that is, have you tried redownloading + installing it? Sounds like a missing file or something? I have passed on your problem to Minor Studios, hopefully they will respond to you :-)
  • "have you tried redownloading + installing it?"

    More times than I can count. It's funny, because the game USED to work, then, one day, it just decided stop.
  • No reason at all? You didn't happen to run the updater or something?
  • No reason that I can remember, though that doesn't mean I didn't do something.
  • Hey,
    I just got an invite a couple of days ago. Had trouble with libpq5 at first, but after I solved that I started getting this same error. When I try running the game, the loading screen comes up, then it closes. The output is exactly the same.

    Has it been submitted to them as a problem yet?
    -Matt
  • I'm not sure, I suggest registering it as a problem yourself. I have notified Minor Studios about the problem informally, but it might not have formally been reported.
  • I fixed it, the problem is I'm not absolutely sure if the way in which I fixed the problem is safe.

    It has to do with your video card drivers though. The error comes up if direct rendering or something like that is disabled. See if direct rendering is working.

    I wonder, do you have an ATI Radeon? Because that's the card I have, and this is clearly a driver problem.
  • Yeah I am having the same problems!
    I'm on a Gentoo linux system, and I don't even get a loading screen
    All I get is:

    reading from cmdline /home/thekeymaker/Atmosphir
    opened
    arg 1 is atmo
    Resolver thread started!
    reading iapi_db_type : "local"
    setting var iapi_db_type to local
    reading local_db_path : "local_db"
    setting var local_db_path to local_db
    reading script_load_mode : "database"
    setting var script_load_mode to database
    ***ERROR*** fileio/config_file.cpp:75 - Condition ' err ' failed. returned: err
    current dir is /home/thekeymaker/Atmosphir/atmo
    db type is local
    using local
    path is res://local_db
    Audio Open SUCCESS:
    Mix Rate: 44100
    Bit Depth: 16
    Stereo: yes
    Buffer Size: 940
    script /scripts/custom_content_packs_enabled.lua not found in database
    ***ERROR*** types/iapi/iapi_persist.cpp:76 - Condition ' type_info_table.has(p_type) ' failed.
    Inconsistency detected by ld.so: dl-open.c: 260: dl_open_worker: Assertion `_dl_debug_initialize (0, args->nsid)->r_state == RT_CONSISTENT' failed!
  • Have you made sure direct rendering is enabled as the person above said?

    If it still doesn't work, I suggest logging it as a problem with Minor Studios on the beta page, I'm sure they'll be happy to receive your feedback :-)

Add New Comment

Returning? Login